Gijs Huisman

Researcher at the Human Media Interaction Group of the University of Twente, working on Social Touch Techology.

TaSST article on Intel iQ (Dutch)

iQ Is Intel’s online technology magazine that features articles on technologies that “change the world”. The Dutch version of iQ featured an article about my touch research and the development of the TaSST. Check it out here!

Tasty Bits and Bytes project

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Our Tasty Bits and Bytes project proposal was accepted by COMMIT/!  In this project Merijn Bruijnes and I will explore the use of mixed reality technology (e.g. augmented reality applications, projection mapping, Oculus Rift) to enhance dining experiences. More information about the project can be found at www.tastybitsandbytes.com.

Nerd 101: nominated as nr. 3 in category wearables

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Last week, Vrij Nederland (a Dutch national magazine which started as an underground newspaper in WWII) published the Nerd 101; a list of the 101 most interesting ‘technologists’ in the Netherlands. I was honored to be nominated as the nr. 3 in the category ‘wearables’. You can read the Nerd 101 list on Blendle (in Dutch).

1st CfP: Workshop on Affective Touch (WAT) at ACII’15

Just as two years ago we will be organizing a workshop focussing on affective touch (see the website). Compared to the previous edition of the workshop (MeTA’13) we have chosen a wider scope this time, to allow researchers from diverse disciplines to submit their work and ideas. Full call for papers after the break!

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Article on the TaSST and deafblind in UT magazine

In this month’s issue of the UT magazine (magazine of the University of Twente) some of our work on the TaSST and deafblind people is featured in a short article (p.33).

TaSST interview

Last week we had a big COMMIT/ projectmeeting at Trouw in Amsterdam. About 60 demos showcased all of the diverse work being done in the COMMIT/ project. We also demoed our latest TaSST prototype. To accompany the demo we did an interview explaining the ideas behind TaSST (starting at 2:59). The video also features project Whiskers by De Waag Society.

Paper accepted at IVA 2014

Our paper “With Us or Against Us: Simulated Social Touch by Virtual Agents in a Cooperative or Competitive Setting” has been accepted as a short paper at IVA 2014, in Boston, USA, as a short paper. In the paper we present an extension of the experiment that was accepted as a paper at EuroHaptics 2014, where participants interacted with two virtual agents in a collaborative game. For the IVA paper we added a competitive game mode to see whether simulated social touch by a virtual agent would result in more averse judgements of that agent. This turned out not to be the case.

eNTERFACE’13 proceedings available

The proceedings of the 2013 eNTERFACE workshop on multimodal interaction is now available on Springerlink! Our chapter “Touching Virtual Agents: Embodiment and Mind” can be found here.

Paper accepted at EuroHaptics 2014

It has been a while since I posted anything here (the publications page is up-to-date however). But this week I received the wonderful news that our paper “Simulated Social Touch in a Collaborative Game” was accepted as a full paper at EuroHaptics 2014 in Versaille, France. In the paper we investigate the role of simulated social touch by virtual agents in a collaborative augmented reality game. We found that touch by a virtual agent enhanced participants’ perceptions of the affective qualities of this touching agent.

Paper accepted at ACE’13

The paper entitled ” The Art of Tug of War: Investigating the Influence of Remote Touch on Social Presence in a Distributed Rope Pulling Game” was accepted at ACE’13 (Advances in Computer Entertainment). The setup and experiment were created by a group of second year (!) Creative Technology students. I was one of the supervisors of the project and helped write the paper.