Touching Virtual Agent – 2013



The Touching Virtual Agent setup was designed and developed during eNTERFACE’13. The idea behind the setup was to have a virtual character be able to reach out of the screen and touch the user, both visually and physically. An augmented reality display, through which the user could see their own arm, was used to project a visualization of the virtual characters arm on the user’s arm. A touch by the agent was felt through a vibrotactile display. A video of a technical demo of the system can be viewed here.

The TaSST – 2012


The TaSST (Tactile Sleeve for Social Touch) is being designed in close collaboration with Aduén Darriba Frederiks of the Hoge School van Amsterdam (Amsterdam University of Applied Sciences). The basic premise of the TaSST is that when two people both wear a TaSST, a touch to the sleeve of one person is felt as a vibration pattern on the sleeve of the other person. This way, the TaSST enables two people to touch each other at a distance, through the Internet. The TaSST has been used in a number of experiments into the effects of mediated social touch, and has been demonstrated and numerous conferences (e.g. TEI, ACII, CHI).

Simple touch sensor – 2012


This is a simple functional prototype of the input side of a mediated touch device. It consists of a grid of twelve force sensitive resistors (FSR) covered by a sheet of foam. The idea is that people can interact with the foam by pressing, hitting, or stroking it, thus activating the FSRs. In the current version the data from the FSRs is logged for analysis, however data from each FSR can be send to actuators (such as vibration motors) in order allow communication of a touch at a distance.


Knock Clock – 2011


Knock Clock is the result of a 48h prototyping workshop taught by Massimo Banzi at the Copenhagen Institute of Interaction Design 2011 summer school. I made Knock Clock together with Micheal-Owen Liston and Giorgio Uboldi. The Knock Clock video has been featured on (among other websites) Gizmodo, Adafruit, Makezine, and Notcot.


LEMtool – 2008-present



LEMtool is a visual emotion measurement instrument that helps users indicate their emotional responses to visual interfaces. I’ve been involved in the development of the LEMtool since 2008, working on the creation of the visualizations, their validation, and the overall functioning of the instrument.