Introduction lecture to Design for Embodied Interaction

Today I delivered a brief (20 min.) online introductory lecture on Design for Embodied Interaction, at TU Delft. In the lecture I apply enactivism (i.e., enactive cognition) to argue why a sponge is not soft, kissing is hard, and why we should design interactive technology more like a dance. The slides with references and reading list (‘must reads’ in bold) can be found here.